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August-16-08

WarCraft 3: Frozen Throne

posted by gamer

WarCraft 3: Frozen Throne

WarCraft 3: Frozen Throne

Warcraft III: The Frozen Throne is a real-time strategy computer game developed for Microsoft Windows, Mac OS and Mac OS X by Blizzard Entertainment. It is the official expansion pack to Warcraft III: Reign of Chaos, requiring the ownership of Reign of Chaos to play.

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July-23-08

Black & White 2 (FULL)

posted by gamer

Black & White 2

Black & White 2

Black & White 2 is a video game developed by Lionhead Studios and published by Electronic Arts. It blends real-time strategy, city building and god game elements. It was released on October 7, 2005 as stated on the official Lionhead website, but to those who preordered it arrived on October 5, 2005 from most sources. It is the sequel to 2001’s Black & White, also the brainchild of Peter Molyneux. The lead designer is Ron Millar, who previously worked at Blizzard Entertainment on titles such as StarCraft and Warcraft II: Tides of Darkness.

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July-15-08

Long Range Shooting Simulation v2.02

posted by gamer

Long Range Shooting Simulation v2.02

Long Range Shooting Simulation

The popular long-range shooting, mil dot ranging training simulation.For PC’s or Mac’s. Realistic controls, including a 20 power zoom, sound effects and scenery make this a simulation as close as you can get to field practice at home on your computer. All without wasting a single round of ammunition.

Nothing else like it:
Three calibers. Along with the standard .308, 175 grain, also practice with a Windrunner .338 and 50 caliber.
The calculations for the .338 are based on a 250 grain bullet loaded and recommended by Black Hills Ammunition. Knock down targets out to 2000 yards with a 50 caliber Windrunner.

Mil Dot Ranging:
Practice Mil Dot ranging on three target sizes.
A 12″ X 12″ swinging plate, a 30″ X 18″ knock down plate and a regulation 72″ X 19″ knock down plate.
Each caliber has 70 different range exercises, plus an advanced stage for each caliber with 25 different timed hold-offs and moving targets.

Add in different atmospheric extremes and you get almost 300 different ranging scenarios.

Not a game:

This a training simulation.
The result of each shot is exactly calculated to show where the bullet hits on the target.
This simulation graphically displays how wind, altitude, and temperature affect the bullet in flight.
The results for distance are given in both meters and yards.
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